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基本操作 發布MR項目出錯?

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2019-10-18
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使用的Hololens1代,Unity2018.4.0,VS2017,操作系統Win10專業版 18363.900 ,MRTK工具包(試過了各種版本)
然后流程都是按照官方教程來的,能連接上設備,但是項目在發布的時候,出現了錯誤,具體如下:
Assets\\MixedRealityToolkit.Providers\\WindowsMixedReality\\WindowsMixedRealityArticulatedHand.cs(41873): error CS0246: The type or namespace name \'HandJointKind\' could not be found (are you missing a using directive or an assembly reference?)

Assets\\MixedRealityToolkit.Providers\\WindowsMixedReality\\WindowsMixedRealityArticulatedHand.cs(11117): error CS0246: The type or namespace name \'HandMeshObserver\' could not be found (are you missing a using directive or an assembly reference?)

Assets\\MixedRealityToolkit.Providers\\WindowsMixedReality\\WindowsMixedRealityArticulatedHand.cs(38233): error CS0246: The type or namespace name \'HandJointKind\' could not be found (are you missing a using directive or an assembly reference?)

Assets\\MixedRealityToolkit.Providers\\WindowsMixedReality\\WindowsMixedRealityArticulatedHand.cs(41226): error CS0246: The type or namespace name \'JointPose\' could not be found (are you missing a using directive or an assembly reference?)


Error building P because s had compiler errors

Build completed with a result of \'Failed\'

UnityEditor.BuildPWindow+BuildMethodException: 5 errors
  at UnityEditor.BuildPWindow+DefaultBuildMethods.BuildP (UnityEditor.BuildPOptions options) [0x00242] in D:\\unity\\Editor\\Mono\\BuildPWindowBuildMethods.cs:194
  at UnityEditor.BuildPWindow.CallBuildMethods (System.Boolean askForBuildLocation UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in D:\\unity\\Editor\\Mono\\BuildPWindowBuildMethods.cs:97


Unable to find method Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_ReturnResult in [UnityEngine.CoreModule.dll]UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper

Unable to find method PostprocessStacktrace in [UnityEngine.CoreModule.dll]UnityEngine.StackTraceUtility






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